06 / Internship roles · Kuala Lumpur

Multimedia Internship

Turn a brief into visual work with a clear story.

Develop ideas through design, photography and video. Help turn real projects and events into visual material, from a first storyboard or layout to an edited piece ready for review.

The opportunity

Learn how the work gets done.

A strong visual does a job: it explains an idea, records an event or helps an audience understand a story. This internship gives you a way to connect creative choices with that purpose. You may work across graphics, brand materials, shoots and editing alongside the people preparing the message.

Based with the TAPiO team in Kuala Lumpur. Apply directly, with no application or placement fee. Read the placement FAQs

Your contribution

What you could work on

Tasks are selected around current projects, your interests and your readiness. These responsibilities show the range of work within this internship.

Develop a concept from a brief

Ask what the audience needs to understand, explore visual directions and explain why a particular approach fits. Bring sketches, references or a simple storyboard into the discussion.

Create graphics and layouts

Help produce artwork, posters, charts, web banners, email graphics or publication layouts. Organise type, images and information so the finished material is clear and consistent.

Prepare and support shoots

Help plan the shots or footage a project needs, organise a shoot schedule and contribute to photography or filming when the assignment allows.

Edit photographs and video

Select useful material, shape a sequence and refine the picture, sound, captions or layout for its intended channel. Use review comments to improve the result.

Apply a consistent visual identity

Work with the organisation's brand across websites, social content, event materials and other formats. Keep assets recognisable while adapting them to different uses.

Organise assets for reuse

Help maintain photo and video collections, file names, versions and useful credits. Prepare the right export or report-ready material so another person can find and use it.

Professional objectives

What you can learn.

Develop practical skills through the work, then use feedback to make the next version stronger. Here is how those skills could show up in a project.

Produce purposeful graphic design

Turn information and a communication brief into a clear visual layout.

Put it into practiceA reviewed graphic, poster or set of related digital assets.

Develop brand consistency

Learn how type, colour, imagery and layout work together across different channels.

Put it into practiceA small family of materials that follows an agreed visual direction.

Plan a visual story

Connect a message with a sequence of images, shots or scenes before production begins.

Put it into practiceA storyboard or shot list with reasons for the key choices.

Develop production and editing judgement

Select material, refine the sequence and prepare a piece for its audience and format.

Put it into practiceAn edited photo selection or short video with review notes.

Build a dependable creative workflow

Organise source files, exports and revisions so the work can be reviewed and handed over.

Put it into practiceAn orderly asset folder and clear delivery notes.

From an idea to useful work

Picture a project.

Illustrative project directions. Your assignment will depend on current team needs, your interests and your readiness.

A short event story

Plan the material needed to explain an event, then develop a short edit or photo sequence around a clear message.

What you could produceA storyboard, selected material and a reviewed visual story.

One idea across several formats

Adapt an agreed concept into a web banner, a social graphic and a simple publication layout while keeping the identity consistent.

What you could produceA coordinated set of assets and the organised source files.

Your starting point

Could this be your kind of work?

Multimedia, graphic design, photography, film, animation and related studies are relevant. You think in images, care about details and can explain the choices behind a piece. Student projects and self-initiated work are useful ways to show your interests and approach.

  • A few examples that show the kind of visual work you enjoy making.
  • Willingness to discuss a brief, take feedback and revise a piece.
  • Care with files, image selection, visual consistency and the audience's needs.
Learning with the team

Make progress through practice.

  1. 01 / Understand

    Get clear on the brief

    Ask what the work is for, who will use it and what a useful result should achieve.

  2. 02 / Try

    Make a first version

    Research, build, write or design something small enough to discuss and improve.

  3. 03 / Review

    Use the feedback

    Explain your choices, listen to the team’s comments and investigate what needs changing.

  4. 04 / Improve

    Show what changed

    Revise the work, check the result and leave clear notes for the next person.

Before you choose

A few useful questions

Do I need to be equally experienced in design, photo and video?

Show the areas you are strongest in and the ones you would like to develop. The programme covers several formats; your work is matched with the team's needs and your current abilities.

Can I share student or personal work?

Yes. Choose examples you can discuss and have permission to share. Explain the brief, your own contribution and what the process taught you. A link or a short description can help explain work that is not in your CV.

For eligibility, allowance arrangements, dates and university requirements, read the programme FAQs.

Explore the experience

See the programme in practice

Browse learning topics
Media, communications and creative work
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Your next step

Tell us what you want to learn.

Pick a role and bring one example that shows how you think. It can come from a class, a club or something you started yourself.